Skip to main content
Version: 3.2.1

PID Constants

For more information on how PID controllers work, reference this document made by George Gillard.

Setup

Uncommenting Default Constants  

In src/main.cpp, make sure default_constants() is uncommented in void initialize().  

void initialize() {
  // . . .
  default_constants();
  // . . .
}

Running the Autonomous  

You can run one of the example autonomous routines to tune your constants.  When you're tuning drive constants, run drive_example().  When you're tuning turn constants, run turn_example().

Look at our Using Auton Selector tutorial for how to select autonomous routines!

Modifying Constants  

In src/autons.cpp, there is a function called default_constants().  This function is where all of your modified PID constants can be set.  

The parameters are:
p kP
i kI
d kD
p_start_i i will start when error is within this

void default_constants() {
// P, I, D, and Start I
chassis.pid_drive_constants_set(20.0, 0.0, 100.0); // Fwd/rev constants, used for odom and non odom motions
chassis.pid_heading_constants_set(11.0, 0.0, 20.0); // Holds the robot straight while going forward without odom
chassis.pid_turn_constants_set(3.0, 0.05, 20.0, 15.0); // Turn in place constants
chassis.pid_swing_constants_set(6.0, 0.0, 65.0); // Swing constants
chassis.pid_odom_angular_constants_set(6.5, 0.0, 52.5); // Angular control for odom motions
chassis.pid_odom_boomerang_constants_set(5.8, 0.0, 32.5); // Angular control for boomerang motions
// . . .
}

PID Tuner vs Full PID Tuner

As of 3.2.0, EZ-Template offers two PID Tuners:

  • the default PID Tuner combines forward and backwards constants into one page
  • the full PID Tuner separates these out into their own pages

You can toggle between them with

chassis.pid_tuner_full_enable(true);  // Enable full PID Tuner

Adding your own PIDs

If you have PID on your own subsystem, you can add it to the PID Tuner!

ez::PID liftPID(0.45, 0.0, 0.0, "Lift");

void initialize() {
// Print our branding over your terminal :D
ez::ez_template_print();

pros::delay(500); // Stop the user from doing anything while legacy ports configure

// Add liftPID to the PID Tuner!
chassis.pid_tuner_pids.push_back({"Lift PID", &liftPID.constants});
chassis.pid_tuner_full_pids.push_back({"Lift PID", &liftPID.constants});

// . . .

Different Constants

When your robot has huge weight shifts (grabbing a mobile goal, raising a lift, etc.), you might want to have different constants for those states.  You can have multiple functions with constants for different states and change constants during your autonomous routine.

void grab_mogo() {
default_constants(); // Use default constants
chassis.pid_drive_set(40_in, 110, true);
chassis.pid_wait();

  one_mogo_constants(); // Switch over to constants tuned while holding a mogo
chassis.pid_drive_set(-40_in, 110, true);
chassis.pid_wait();
}

Using the PID Tuner

EZ-Template's PID Tuner allows users to tune PID faster.  The alternative to using this is to reupload your code every time you want to try new constants.

To enable it, we can use chassis.pid_tuner_toggle();.  In the example project, it is only allowed to run when we're not connected to a competition switch or tournament.  This is done to avoid accidentally leaving this code in your code while at a competition and running your autonomous during the driver-controlled period.  

Once the PID Tuner is enabled we can navigate the menus on the brain screen with the arrow keys on the controller.  To increase or decrease the constant we can use A and Y on the controller.  

To select your autonomous routine, navigate the autonomous selector until you find the one you want to run.  Then once you switch to the PID Tuner, the last auton page you were on will run when you press DOWN and B on your controller.  


Tuning PID

This video is a good visual representation of what each constant does.

Step 1 - kP

You'll start with kP.  Set it to some number, and run your example autonomous.  The robot will either undershoot the target (kP too low), or the robot is oscillate around the target or cause undesired behavior (kP too high).  

To start tuning kD, you'll need kP to cause the robot to have undesired behavior. This can be oscillation (the robot "bouncing" around the target), wheelies, wheel slipping. kP should be the smallest it can be to start to cause undesired behavior.

Step 2 - kD

After finding a kP that causes undesired behavior, we can tune kD.  Increase kD until the oscillation goes away.  This movement should look more "snappy" than just a P loop.

Step 3 - Repeat

Repeat Steps 1 and Steps 2 until kD cannot remove oscillation from the movement.  Then go back to the last values that worked.

Step 4 - kI

Sometimes you need a little extra power to get your robot all the way there.  Integral can be a dangerous variable because it grows exponentially.  The fourth parameter is what the error needs to be for I to start, this prevents "integral windup".  For turns, we found around 15 degrees is good.

Increase kI until any minor disturbances are accounted for.  You might need to adjust kD while tuning kI.  


Tuning Forward/Backward Constants  

Step 1 - Forward/Backwards Constants

Using the steps above, modify your kP, kD, and if you choose to, kI. These constants are used for normal driving motions and for odometry motions.

Sometimes instead of seeing the robot oscillate around your target, you'll see the robot wheelie really hard or wheel slip.  These are undesired behaviors and it means your kP is too high.  

If you see the robot acting differently going forward and backward, you can have different constants for each.  This is usually only needed when something is off balance on your robot mechanically.

chassis.pid_drive_constants_forward_set(20.0, 0.0, 100.0);
chassis.pid_drive_constants_backward_set(20.0, 0.0, 100.0);

If you don't have problems with differences between forward and backward, you can use the following instead.  

chassis.pid_drive_constants_set(20.0, 0.0, 100.0);  // Sets forward and backward

Step 2 - Heading Correction

Heading correction tries to keep your robot facing an angle while driving forward.  The constants for this are generally higher than other PID controllers because you're only correcting for a few degrees of error.  

The same steps above can be used to tune the heading constants.  Increase kP until there's a little oscillation, increase kD until it goes away, repeat.

chassis.pid_heading_constants_set(11.0, 0.0, 20.0);

You should tune this while having the robot perform the start of an autonomous routine. Heading correction is meant to correct for errors in your turns and swings. If you tune this and only have the robot start from a standstill, it won't be correcting for anything. The extra error needs to be introduced for heading tuning to be useful.


Tuning Turns  

Step 1 - Constants

Using the same steps as above, set kP to some number and modify it until there is slight oscillation, one or two bounces.

Increase kD until the oscillation is gone.  

Repeat until kD cannot fix the oscillation.  

chassis.pid_turn_constants_set(3.0, 0.0, 20.0);

Step 2 - kI

What about when PD isn't enough?  

Sometimes you need a little extra power to get your robot all the way there.  Integral can be a dangerous variable because it grows exponentially.  The fourth parameter is what the error needs to be for I to start.  For turns, we found around 15 degrees is good.

Increase kI until any minor disturbances are accounted for.  You might need to adjust kD while tuning kI.  

chassis.pid_turn_constants_set(3, 0.003, 20, 15);

Tuning Swing Turns  

Forward and Backward PID Constants

Just like with driving, you can have independent forward and backward constants for your swing turns.

chassis.pid_swing_constants_forward_set(6.0, 0.0, 65.0);
chassis.pid_swing_constants_forward_set(6.0, 0.0, 65.0);

And if this isn't a problem for your robot, you can just use this function.

chassis.pid_swing_constants_set(6.0, 0.0, 65.0);  // Sets forward and backward

Odometry

warning

Make sure you have drive PID constants tuned before starting to tune the below constants!

The process for tuning PID for odom_angular and odom_boomerang is the same as everything above, except there is an extra parameter that changes the priority of turning vs driving during odometry motions.

This number can be closer to 1.0 if you have traction wheels or if you have a horizontal tracker. If you have omnis this number should be lower, and if you have omnis without a horizontal tracker this number should be even lower.

Using the default constants, have the robot travel to (0, 24) then (24, 24) with pure pursuit. Adjust this number until it looks like the robot is sticking to the path. You might need to come in and change this number more later, but doing this to start will give you a good starting point.

// The amount that turns are prioritized over driving in odom motions
// - if you have tracking wheels, you can run this higher. 1.0 is the max
chassis.odom_turn_bias_set(0.9);

Angular

Run a test program where the robot travels to (0, 24) then (24, 24) with pure pursuit.

Increase kP until the robot starts to oscillate around the target heading a little, increase kD until this goes away. If needed you can add kI too.

chassis.pid_odom_angular_constants_set(6.5, 0.0, 52.5);

Boomerang

Run a test program where the robot travels to (24, 24, 90) with boomerang.

Increase kP until the robot starts to oscillate around the target heading a little, increase kD until this goes away. If needed you can add kI too.

chassis.pid_odom_boomerang_constants_set(5.8, 0.0, 32.5);

General Tips

Quickly Find Your Maximum

When you're tuning PID, don't increase kP by 0.1 every time you run.  If 1.0 isn't high enough, try 10.0.  If that's still not high enough, go to 20.0.  In this process, you'll quickly find a minimum and maximum value that it can be within.  

Change it Up

Your goal is to make PID constants that generally work on all of your drive motions.  If you're tuning constants to a single motion, it's less likely to work on everything you make.  

Using the example autons to tune is a good start.  But once you're in the ballpark of where you want to be, start slowly making an autonomous routine and you can tune it more as you go.  Once that first autonomous routine is done, your constants will be good.