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Version: 3.0.1

Adding Autonomous Routines

Learn to use Autonomous Functions

Read through src/autons.cpp (or click here) and learn how to use the autonomous functions by reading through the example routines!

Make the Autonomous Routines

Make a new function in src/autons.cpp and name it something that says what the autonomous will do.

void SoloAWP() {
// . . .
// Autonomous code goes here
// . . .
}

void ScoreRingsPlatDown() {
// . . .
// Autonomous code goes here
// . . .
}

void NeutralStealPlatDown() {
// . . .
// Autonomous code goes here
// . . .
}

void NeutralStealPlatUp() {
// . . .
// Autonomous code goes here
// . . .
}

Add it to autons.hpp

In include/autons.hpp add the name of your function.

void SoloAWP();
void ScoreRingsPlatDown();
void NeutralStealPlatDown();
void NeutralStealPlatUp();

Add it to the Autonomous Selector

To add the autonomous mode to the on screen selector, in src/main.cpp go to void initialize() and either replace an existing autonomous mode or add new pages. Click here to learn how to use the autonomous selector.

void initialize() {
. . .

// Autonomous Selector using LLEMMU
ez::as::auton_selector.autons_add({
Auton("Solo AWP\n\nStarting Position: Plat Down", SoloAWP),
Auton("Score Rings on Amogo\n\nStarting Position: Plat Down", ScoreRingsPlatDown),
Auton("Neutral Steal\n\nStarting Position: Plat Down", NeutralStealPlatDown),
Auton("Neutral Steal\n\nStarting Position: Plat Up", NeutralStealPlatUp),
});

. . .
}